Knock on Wood Studios presents

DIG!

Hold to dig. Release to run. The trench you cut is both your shield and your score.

Return to the front

Credits

Designed, developed, illustrated, and published by Knock on Wood Studios.

Music: “Toy Battalion,” generated for DIG! and commercially licensed through OpenMusic. Sound-effect accents adapt Creative Commons Zero work by Deva / @Shades and themightyglider. Threat warnings and battlefield atmosphere are generated from original game code.

Built with the MIT-licensed Phaser game framework and deployed on Cloudflare Workers. Art remains original and code-generated. Licensed audio is bundled with the game, so playing does not contact its source services.

Privacy

DIG! has no player accounts, advertising, cookies, public leaderboard, or third-party analytics SDK. Progress, best scores, settings, and anonymous play events stay in this browser’s local storage and can be removed by clearing this site’s data.

Sharing happens only when you choose it. A challenge link contains the field and score target, not an identity. Saving or sharing a Trench Trace uses the browser’s download, clipboard, or share controls.

Cloudflare processes ordinary request and security metadata to host and protect the game. Operational logs are used to keep the release reliable and are not used to build advertising profiles. See Cloudflare’s privacy policy for its processing terms.

Privacy notice last updated September 2, 2026.

Support

If the shovel sticks, a warning is unclear, or a share fails, email hello@knockonwood.studio or contact the studio through knockonwood.studio. Please include your device, browser, and what happened just before the problem.